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Implement CInGameGuiManager::Update()
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@@ -18,4 +18,14 @@ void CTargetingManager::Update(float dt, const CStateManager& stateMgr)
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}
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void CTargetingManager::Draw(const CStateManager& stateMgr) const
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{
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}
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void CTargetingManager::Touch() const
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{
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}
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}
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