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Implement CInGameGuiManager::Update()
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@@ -12,6 +12,10 @@ class CPlayerVisor
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{
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public:
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CPlayerVisor(CStateManager& stateMgr);
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void Update(float dt, const CStateManager& stateMgr);
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void Touch();
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float GetDesiredViewportScaleX(const CStateManager& stateMgr) const;
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float GetDesiredViewportScaleY(const CStateManager& stateMgr) const;
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};
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}
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