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metal boo lambda sync

This commit is contained in:
Jack Andersen
2016-03-30 11:08:29 -10:00
parent fb7ae9ac87
commit 05e18ddfe8
2 changed files with 12 additions and 12 deletions

View File

@@ -253,12 +253,12 @@ void TextView::Resources::init(boo::MetalDataFactory::Context& ctx, FontCache* f
{nullptr, nullptr, boo::VertexSemantic::UV4 | boo::VertexSemantic::Instanced, 3},
{nullptr, nullptr, boo::VertexSemantic::Color | boo::VertexSemantic::Instanced}
};
m_vtxFmt = factory->newVertexFormat(13, vdescs);
m_vtxFmt = ctx.newVertexFormat(13, vdescs);
m_regular =
factory->newShaderPipeline(VS, FSReg, m_vtxFmt, 1,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, false, false, false);
ctx.newShaderPipeline(VS, FSReg, m_vtxFmt, 1,
boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
boo::Primitive::TriStrips, false, false, false);
}
#endif