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Proper CObjectList imps; CGameLight, and CScriptAiJumpPoint imps

This commit is contained in:
2016-10-01 12:00:16 -07:00
parent 2dad2e2051
commit 06468c778c
17 changed files with 299 additions and 25 deletions

View File

@@ -117,7 +117,7 @@ public:
static CEntity* LoadPlayerStateChange(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
static CEntity* LoadThardus(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
static CEntity* LoadWallCrawlerSwarm(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
static CEntity* LoadAIJumpPoint(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
static CEntity* LoadAiJumpPoint(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
static CEntity* LoadFlaahgraTentacle(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
static CEntity* LoadRoomAcoustics(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);
static CEntity* LoadColorModulate(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info);