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General: Normalize several headers' include paths

Normalizes the include paths and makes them consistent. Also adds any
missing includes relevant to the interface.
This commit is contained in:
Lioncash
2019-09-22 17:52:05 -04:00
parent 8cdf7f3af3
commit 06789d1860
150 changed files with 927 additions and 576 deletions

View File

@@ -1,17 +1,23 @@
#pragma once
#include "CToken.hpp"
#include "World/CWorld.hpp"
#include "CGameHintInfo.hpp"
#include "CSaveWorld.hpp"
#include "GuiSys/CStringTable.hpp"
#include "kabufuda/Card.hpp"
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "Runtime/CGameHintInfo.hpp"
#include "Runtime/CSaveWorld.hpp"
#include "Runtime/CToken.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/GuiSys/CStringTable.hpp"
#include "Runtime/World/CWorld.hpp"
#include <kabufuda/Card.hpp>
namespace urde {
class CDummyWorld;
class CStringTable;
class CSimplePool;
class CStringTable;
class CSaveWorldMemory {
friend class CMemoryCardSys;