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General: Normalize several headers' include paths

Normalizes the include paths and makes them consistent. Also adds any
missing includes relevant to the interface.
This commit is contained in:
Lioncash
2019-09-22 17:52:05 -04:00
parent 8cdf7f3af3
commit 06789d1860
150 changed files with 927 additions and 576 deletions

View File

@@ -1,12 +1,20 @@
#pragma once
#include <list>
#include "Audio/CSfxManager.hpp"
#include "CToken.hpp"
#include "zeus/CTransform.hpp"
#include "Particle/CParticleElectric.hpp"
#include "Particle/CParticleSwoosh.hpp"
#include "Graphics/CRainSplashGenerator.hpp"
#include <memory>
#include <utility>
#include <vector>
#include "Runtime/CToken.hpp"
#include "Runtime/rstl.hpp"
#include "Runtime/Audio/CSfxManager.hpp"
#include "Runtime/Graphics/CRainSplashGenerator.hpp"
#include "Runtime/Particle/CParticleElectric.hpp"
#include "Runtime/Particle/CParticleSwoosh.hpp"
#include <zeus/CColor.hpp>
#include <zeus/CTransform.hpp>
#include <zeus/CVector3f.hpp>
namespace urde {
class CStateManager;