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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 04:27:42 +00:00

Several architectural fixes and additions

This commit is contained in:
Jack Andersen
2017-01-21 15:40:12 -10:00
parent 00247ca53e
commit 0744a2307a
68 changed files with 508 additions and 586 deletions

View File

@@ -5,32 +5,26 @@
namespace urde
{
CGuiObject::~CGuiObject()
{
delete x74_child;
delete x78_nextSibling;
}
void CGuiObject::Update(float dt)
{
if (x74_child)
x74_child->Update(dt);
if (x78_nextSibling)
x78_nextSibling->Update(dt);
if (x68_child)
x68_child->Update(dt);
if (x6c_nextSibling)
x6c_nextSibling->Update(dt);
}
void CGuiObject::Draw(const CGuiWidgetDrawParms& parms) const
{
if (x74_child)
x74_child->Draw(parms);
if (x78_nextSibling)
x78_nextSibling->Draw(parms);
if (x68_child)
x68_child->Draw(parms);
if (x6c_nextSibling)
x6c_nextSibling->Draw(parms);
}
void CGuiObject::MoveInWorld(const zeus::CVector3f& vec)
{
if (x70_parent)
x70_parent->RotateW2O(vec);
if (x64_parent)
x64_parent->RotateW2O(vec);
x4_localXF.origin += vec;
Reorthogonalize();
RecalculateTransforms();
@@ -65,33 +59,31 @@ zeus::CVector3f CGuiObject::RotateTranslateW2O(const zeus::CVector3f& vec) const
void CGuiObject::MultiplyO2P(const zeus::CTransform& xf)
{
x4_localXF.origin += x64_rotationCenter;
x4_localXF = xf * x4_localXF;
x4_localXF.origin -= x64_rotationCenter;
Reorthogonalize();
RecalculateTransforms();
}
void CGuiObject::AddChildObject(CGuiObject* obj, bool makeWorldLocal, bool atEnd)
{
obj->x70_parent = this;
obj->x64_parent = this;
if (!x74_child)
if (!x68_child)
{
x74_child = obj;
x68_child = obj;
}
else if (atEnd)
{
CGuiObject* prev = nullptr;
CGuiObject* cur = x74_child;
for (; cur ; cur = cur->x78_nextSibling) {prev = cur;}
CGuiObject* cur = x68_child;
for (; cur ; cur = cur->x6c_nextSibling) {prev = cur;}
if (prev)
prev->x78_nextSibling = obj;
prev->x6c_nextSibling = obj;
}
else
{
obj->x78_nextSibling = x74_child;
x74_child = obj;
obj->x6c_nextSibling = x68_child;
x68_child = obj;
}
if (makeWorldLocal)
@@ -111,14 +103,14 @@ void CGuiObject::AddChildObject(CGuiObject* obj, bool makeWorldLocal, bool atEnd
CGuiObject* CGuiObject::RemoveChildObject(CGuiObject* obj, bool makeWorldLocal)
{
CGuiObject* prev = nullptr;
CGuiObject* cur = x74_child;
for (; cur && cur != obj ; cur = cur->x78_nextSibling) {prev = cur;}
CGuiObject* cur = x68_child;
for (; cur && cur != obj ; cur = cur->x6c_nextSibling) {prev = cur;}
if (!cur)
return nullptr;
if (prev)
prev->x78_nextSibling = cur->x78_nextSibling;
cur->x78_nextSibling = nullptr;
cur->x70_parent = nullptr;
prev->x6c_nextSibling = cur->x6c_nextSibling;
cur->x6c_nextSibling = nullptr;
cur->x64_parent = nullptr;
if (makeWorldLocal)
cur->x4_localXF = cur->x34_worldXF;
@@ -129,22 +121,15 @@ CGuiObject* CGuiObject::RemoveChildObject(CGuiObject* obj, bool makeWorldLocal)
void CGuiObject::RecalculateTransforms()
{
if (x70_parent)
{
x4_localXF.origin += x64_rotationCenter;
x34_worldXF = x70_parent->x34_worldXF * x4_localXF;
x4_localXF.origin -= x64_rotationCenter;
x34_worldXF.origin -= x64_rotationCenter;
}
if (x64_parent)
x34_worldXF = x64_parent->x34_worldXF * x4_localXF;
else
{
x34_worldXF = x4_localXF;
}
if (x78_nextSibling)
x78_nextSibling->RecalculateTransforms();
if (x74_child)
x74_child->RecalculateTransforms();
if (x6c_nextSibling)
x6c_nextSibling->RecalculateTransforms();
if (x68_child)
x68_child->RecalculateTransforms();
}
void CGuiObject::Reorthogonalize()