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Work on CGameProjectile

This commit is contained in:
Jack Andersen
2018-02-08 21:12:26 -10:00
parent ae6797f24b
commit 083571e693
22 changed files with 446 additions and 43 deletions

View File

@@ -34,7 +34,7 @@ static TUniqueId _initializeLight(const std::weak_ptr<CParticleGen>& system, CSt
stateMgr.AddObject(
new CGameLight(ret, areaId, false, "ParticleLight",
zeus::CTransform(systemRef->GetOrientation().buildMatrix3f(), systemRef->GetTranslation()),
kInvalidUniqueId, systemRef->GetLight(), lightId, 0, 0.f));
kInvalidUniqueId, systemRef->GetLight(), u32(lightId), 0, 0.f));
}
return ret;
}