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Work on CGameProjectile

This commit is contained in:
Jack Andersen
2018-02-08 21:12:26 -10:00
parent ae6797f24b
commit 083571e693
22 changed files with 446 additions and 43 deletions

View File

@@ -8,7 +8,7 @@ std::experimental::optional<CModelShaders> CModelShaders::g_ModelShaders;
void CModelShaders::LightingUniform::ActivateLights(const std::vector<CLight>& lts)
{
ambient = zeus::CColor::skBlack;
ambient = zeus::CColor::skClear;
size_t curLight = 0;
for (const CLight& light : lts)