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Work on CGameProjectile
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@@ -24,14 +24,17 @@ public:
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ComboShot = (1 << 7),
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Bombs = (1 << 8),
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PowerBombs = (1 << 9),
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Ten = (1 << 10),
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ArmCannon = (1 << 11),
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BigStrike = (1 << 12),
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DamageFalloff = (1 << 13),
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StaticInterference = (1 << 14),
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PlayerUnFreeze = (1 << 15),
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Sixteen = (1 << 16),
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KeepInCinematic = (1 << 17),
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};
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private:
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protected:
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EProjectileAttrib xe8_projectileAttribs;
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TUniqueId xec_ownerId;
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EWeaponType xf0_weaponType;
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