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Implement CFluidPlaneDoor and CScriptDamageableTrigger

This commit is contained in:
Jack Andersen
2017-08-13 17:55:06 -10:00
parent 02f8f77b57
commit 086ff76474
26 changed files with 1110 additions and 295 deletions

View File

@@ -2,6 +2,9 @@
#define CSCRIPTDAMAGEABLETRIGGER_HPP
#include "CActor.hpp"
#include "CFluidPlaneDoor.hpp"
#include "CHealthInfo.hpp"
#include "CDamageVulnerability.hpp"
namespace urde
{
@@ -15,13 +18,51 @@ public:
Orbit,
};
zeus::CFrustum xe8_frustum;
zeus::CAABox x14c_bounds;
CHealthInfo x164_origHInfo;
CHealthInfo x16c_hInfo;
CDamageVulnerability x174_dVuln;
u32 x1dc_faceFlag;
float x1e0_alpha = 1.f;
zeus::CTransform x1e4_faceDir;
zeus::CTransform x214_faceDirInv;
zeus::CVector3f x244_faceTranslate;
float x250_alphaTimer = 0.f;
CFluidPlaneDoor x254_fluidPlane;
union
{
struct
{
bool x300_24_notOccluded : 1;
bool x300_25_alphaOut : 1;
bool x300_26_outOfFrustum : 1;
bool x300_27_invulnerable : 1;
bool x300_28_canOrbit : 1;
};
u32 _dummy = 0;
};
void SetLinkedObjectAlpha(float a, CStateManager& mgr);
float GetPuddleAlphaScale() const;
public:
CScriptDamageableTrigger(TUniqueId, const std::string&, const CEntityInfo&, const zeus::CVector3f&, const zeus::CVector3f&,
const CHealthInfo&, const CDamageVulnerability&, u32, CAssetId, CAssetId, CAssetId, ECanOrbit, bool,
const CVisorParameters&);
CScriptDamageableTrigger(TUniqueId uid, const std::string& name, const CEntityInfo& info,
const zeus::CVector3f& position, const zeus::CVector3f& extent,
const CHealthInfo& hInfo, const CDamageVulnerability& dVuln,
u32 faceFlag, CAssetId patternTex1, CAssetId patternTex2,
CAssetId colorTex, ECanOrbit canOrbit, bool active,
const CVisorParameters& vParams);
void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
const CWeaponMode&, int) const;
void Render(const CStateManager& mgr) const;
void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const;
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum);
const CDamageVulnerability* GetDamageVulnerability() const { return &x174_dVuln; }
CHealthInfo* HealthInfo() { return &x16c_hInfo; }
void Think(float, CStateManager&);
rstl::optional_object<zeus::CAABox> GetTouchBounds() const;
};
}