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Windows build fixes
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@@ -981,7 +981,7 @@ float CAutoMapper::GetDesiredMiniMapCameraDistance(const CStateManager& mgr) con
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const IGameArea* area = x24_world->IGetAreaAlways(xa0_curAreaId);
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const CMapArea* mapa = mw->GetMapArea(xa0_curAreaId);
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bool oneMiniMapArea = g_tweakAutoMapper->GetShowOneMiniMapArea();
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for (int i = -1 ; i < oneMiniMapArea ? 0 : area->IGetNumAttachedAreas() ; ++i)
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for (int i = -1 ; i < (oneMiniMapArea ? 0 : area->IGetNumAttachedAreas()) ; ++i)
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{
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TAreaId aid = i == -1 ? xa0_curAreaId : area->IGetAttachedAreaId(i);
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const CMapArea* attMapa = mw->GetMapArea(aid);
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