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Implement CScriptActorKeyframe
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@@ -23,6 +23,7 @@ class IGenDescription;
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class CGenDescription;
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class CParticleSwoosh;
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class CParticleElectric;
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class CActorLights;
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class CElementGen : public CParticleGen
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{
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@@ -203,13 +204,13 @@ public:
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void SetCEXTValue(int i, float v) { x9c_cextValues[i] = v; }
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bool InternalUpdate(double);
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void RenderModels();
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void RenderModels(const CActorLights* actLights);
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void RenderLines();
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void RenderParticles();
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void RenderParticlesIndirectTexture();
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bool Update(double);
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void Render();
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void Render(const CActorLights* = nullptr);
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void SetOrientation(const zeus::CTransform&);
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void SetTranslation(const zeus::CVector3f&);
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void SetGlobalOrientation(const zeus::CTransform&);
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