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Implement CScriptActorKeyframe
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@@ -107,7 +107,7 @@ public:
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CParticleElectric(const TToken<CElectricDescription>& desc);
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bool Update(double);
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void Render();
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void Render(const CActorLights* = nullptr);
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void SetOrientation(const zeus::CTransform&);
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void SetTranslation(const zeus::CVector3f&);
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void SetGlobalOrientation(const zeus::CTransform&);
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