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Finish CSamusHud and subsystems
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@@ -10,6 +10,7 @@ namespace urde
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CGraphics::CProjectionState CGraphics::g_Proj;
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CGraphics::CFogState CGraphics::g_Fog;
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zeus::CColor CGraphics::g_ColorRegs[3] = {};
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float CGraphics::g_ProjAspect = 1.f;
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u32 CGraphics::g_NumLightsActive = 0;
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u32 CGraphics::g_NumBreakpointsWaiting = 0;
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