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Finish CSamusHud and subsystems
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@@ -222,6 +222,7 @@ public:
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static CProjectionState g_Proj;
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static zeus::CVector2f g_CachedDepthRange;
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static CFogState g_Fog;
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static zeus::CColor g_ColorRegs[3];
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static float g_ProjAspect;
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static u32 g_NumLightsActive;
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static u32 g_NumBreakpointsWaiting;
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