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Initial round of CMorphBall implementations

This commit is contained in:
Jack Andersen
2017-09-10 16:18:49 -10:00
parent 1022e4819c
commit 10092821c8
26 changed files with 1192 additions and 436 deletions

View File

@@ -168,9 +168,7 @@ CSamusDoll::CSamusDoll(const CDependencyGroup& suitDgrp, const CDependencyGroup&
x20c_invGrappleBeam = g_SimplePool->GetObj("CMDL_InvGrappleBeam");
x218_invFins = g_SimplePool->GetObj(FinModels[int(suit)]);
x224_ballInnerGlow = g_SimplePool->GetObj("BallInnerGlow");
x22c_ballInnerGlowGen = std::make_unique<CElementGen>(x224_ballInnerGlow,
CElementGen::EModelOrientationType::Normal,
CElementGen::EOptionalSystemFlags::One);
x22c_ballInnerGlowGen = std::make_unique<CElementGen>(x224_ballInnerGlow);
x230_ballTransitionFlash = g_SimplePool->GetObj("MorphBallTransitionFlash");
x23c_lights.push_back(CLight::BuildDirectional(zeus::CVector3f::skForward, zeus::CColor::skWhite));
x24c_actorLights = std::make_unique<CActorLights>(8, zeus::CVector3f::skZero, 4, 4, false, false, false, 0.1f);
@@ -285,9 +283,7 @@ void CSamusDoll::Update(float dt, CRandom16& rand)
oldRemTransTime >= x50_totalTransitionTime - 0.5f &&
x54_remTransitionTime < x50_totalTransitionTime - 0.5f)
{
x238_ballTransitionFlashGen = std::make_unique<CElementGen>(x230_ballTransitionFlash,
CElementGen::EModelOrientationType::Normal,
CElementGen::EOptionalSystemFlags::One);
x238_ballTransitionFlashGen = std::make_unique<CElementGen>(x230_ballTransitionFlash);
x238_ballTransitionFlashGen->SetGlobalScale(zeus::CVector3f(0.625f));
}