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Fix CMemoryCardSys shutdown crash
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@@ -66,6 +66,7 @@ void CGameArchitectureSupport::UpdateTicks()
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void CGameArchitectureSupport::Update()
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{
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g_GameState->GetWorldTransitionManager()->TouchModels();
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x30_inputGenerator.Update(1 / 60.f, x4_archQueue);
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x4_archQueue.Push(MakeMsg::CreateFrameBegin(EArchMsgTarget::Game, x78_));
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x58_ioWinManager.PumpMessages(x4_archQueue);
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}
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@@ -282,6 +283,7 @@ void CMain::ShutdownSubsystems()
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CDecalManager::Shutdown();
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CElementGen::Shutdown();
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CAnimData::FreeCache();
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CMemoryCardSys::Shutdown();
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}
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void CMain::Shutdown()
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