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Rename Mode7 to more appropriate name
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@@ -183,7 +183,7 @@ void Material::AddTextureAnim(Stream& out,
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" new_nodetree.links.new(node.outputs[0], soc_to)\n\n",
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idx);
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break;
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case UVAnimation::Mode::WhoMustNotBeNamed:
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case UVAnimation::Mode::CylinderEnvironment:
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out.format("for link in list(tex_links):\n"
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" if link.from_node.label == 'MTX_%u':\n"
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" tex_links.remove(link)\n"
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@@ -1275,7 +1275,7 @@ MaterialSet::Material::UVAnimation::UVAnimation(const std::string& gameFunction,
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mode = Mode::Model;
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else if (!gameFunction.compare("RetroUVMode7NodeN"))
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{
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mode = Mode::WhoMustNotBeNamed;
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mode = Mode::CylinderEnvironment;
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if (gameArgs.size() < 2)
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Log.report(logvisor::Fatal, "Mode7 UV anim requires 2 arguments");
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vals[0] = gameArgs[0].vec[0];
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