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D3D CElementGen rendering
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@@ -49,50 +49,68 @@ void CParticleSwoosh::SetModulationColor(const Zeus::CColor&)
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const Zeus::CTransform& CParticleSwoosh::GetOrientation() const
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{
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static Zeus::CTransform dummy;
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return dummy;
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}
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const Zeus::CVector3f& CParticleSwoosh::GetTranslation() const
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{
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static Zeus::CVector3f dummy;
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return dummy;
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}
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const Zeus::CTransform& CParticleSwoosh::GetGlobalOrientation() const
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{
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static Zeus::CTransform dummy;
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return dummy;
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}
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const Zeus::CVector3f& CParticleSwoosh::GetGlobalTranslation() const
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{
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static Zeus::CVector3f dummy;
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return dummy;
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}
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const Zeus::CVector3f& CParticleSwoosh::GetGlobalScale() const
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{
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static Zeus::CVector3f dummy;
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return dummy;
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}
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const Zeus::CColor& CParticleSwoosh::GetModulationColor() const
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{
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static Zeus::CColor dummy;
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return dummy;
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}
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bool CParticleSwoosh::IsSystemDeletable() const
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{
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return false;
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}
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std::pair<Zeus::CAABox, bool> CParticleSwoosh::GetBounds() const
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{
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return std::make_pair(Zeus::CAABox(), false);
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}
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u32 CParticleSwoosh::GetParticleCount() const
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{
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return 0;
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}
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bool CParticleSwoosh::SystemHasLight() const
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{
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return false;
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}
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CLight CParticleSwoosh::GetLight() const
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{
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return CLight();
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}
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bool CParticleSwoosh::GetParticleEmission() const
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{
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return false;
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}
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void CParticleSwoosh::DestroyParticles()
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