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Invert sphere texture values

This commit is contained in:
Jack Andersen
2016-07-30 19:06:05 -10:00
parent 05a52c00be
commit 13f0726c40
2 changed files with 1 additions and 2 deletions

View File

@@ -75,7 +75,6 @@ void ViewManager::ParticleView::draw(boo::IGraphicsCommandQueue *gfxQ)
if (m_vm.m_modelTest.IsLoaded())
{
CModelFlags flags;
flags.addColor.r = 0.0f;
flags.m_extendedShaderIdx = 2;
if (std::fmod(m_theta, M_PIF) < M_PIF / 2.f)