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Runtime: Default destructors where applicable

Same behavior, but allows the destructors to be trivial, etc.
This commit is contained in:
Lioncash
2020-03-31 04:50:24 -04:00
parent d167293552
commit 1415265ef2
4 changed files with 4 additions and 4 deletions

View File

@@ -2,7 +2,7 @@
namespace urde {
CFrontEndUITouchBar::~CFrontEndUITouchBar() {}
CFrontEndUITouchBar::~CFrontEndUITouchBar() = default;
void CFrontEndUITouchBar::SetPhase(EPhase ph) { m_phase = ph; }
CFrontEndUITouchBar::EPhase CFrontEndUITouchBar::GetPhase() { return m_phase; }
void CFrontEndUITouchBar::SetFileSelectPhase(const SFileSelectDetail details[3], bool eraseGame, bool galleryActive) {