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Runtime: Default destructors where applicable

Same behavior, but allows the destructors to be trivial, etc.
This commit is contained in:
Lioncash
2020-03-31 04:50:24 -04:00
parent d167293552
commit 1415265ef2
4 changed files with 4 additions and 4 deletions

View File

@@ -280,7 +280,7 @@ CMFGameLoader::CMFGameLoader() : CMFGameLoaderBase("CMFGameLoader") {
}
}
CMFGameLoader::~CMFGameLoader() {}
CMFGameLoader::~CMFGameLoader() = default;
static const char* LoadDepPAKs[] = {"TestAnim", "SamusGun", "SamGunFx", nullptr};