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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 13:47:43 +00:00

Shader refactor bug fixes and attachment model extract/cook

This commit is contained in:
Jack Andersen
2018-10-11 10:50:05 -10:00
parent c91e5df986
commit 1559163f98
85 changed files with 535 additions and 382 deletions

View File

@@ -26,7 +26,8 @@ bool ReadANCSToBlender(hecl::blender::Connection& conn,
for (const auto& info : chResInfo)
{
const nod::Node* node;
const typename PAKRouter::EntryType* cmdlE = pakRouter.lookupEntry(info.cmdl, &node, true, true);
const typename PAKRouter::EntryType* cmdlE =
pakRouter.lookupEntry(info.cmdl, &node, true, false);
if (cmdlE)
{
hecl::ProjectPath cmdlPath = pakRouter.getWorking(cmdlE);
@@ -55,6 +56,44 @@ bool ReadANCSToBlender(hecl::blender::Connection& conn,
}
}
/* Extract attachment CMDL/CSKRs first */
auto attRange = pakRouter.lookupCharacterAttachmentRigs(entry.id);
for (auto it = attRange.first; it != attRange.second; ++it)
{
auto cmdlid = it->second.first.second;
const nod::Node* node;
const typename PAKRouter::EntryType* cmdlE =
pakRouter.lookupEntry(cmdlid, &node, true, false);
if (cmdlE)
{
hecl::ProjectPath cmdlPath = pakRouter.getWorking(cmdlE);
if (force || cmdlPath.isNone())
{
if (!conn.createBlend(cmdlPath, hecl::blender::BlendType::Mesh))
return false;
std::string bestName = pakRouter.getBestEntryName(*cmdlE);
hecl::SystemStringConv bestNameView(bestName);
fileChanged(bestNameView.c_str());
const auto* rp = pakRouter.lookupCMDLRigPair(cmdlid);
typename ANCSDNA::CSKRType cskr;
pakRouter.lookupAndReadDNA(rp->first, cskr);
typename ANCSDNA::CINFType cinf;
pakRouter.lookupAndReadDNA(rp->second, cinf);
using RigPair = std::pair<typename ANCSDNA::CSKRType*, typename ANCSDNA::CINFType*>;
RigPair rigPair(&cskr, &cinf);
PAKEntryReadStream rs = cmdlE->beginReadStream(*node);
DNACMDL::ReadCMDLToBlender<PAKRouter, MaterialSet, RigPair, SurfaceHeader, CMDLVersion>
(conn, rs, pakRouter, *cmdlE, dataspec, rigPair);
conn.saveBlend();
}
}
}
std::string bestName = pakRouter.getBestEntryName(entry);
hecl::SystemStringConv bestNameView(bestName);
fileChanged(bestNameView.c_str());
@@ -69,20 +108,21 @@ bool ReadANCSToBlender(hecl::blender::Connection& conn,
hecl::blender::PyOutStream os = conn.beginPythonOut(true);
os.format("import bpy\n"
"from mathutils import Vector\n"
"bpy.context.scene.name = '%s'\n"
"bpy.context.scene.hecl_mesh_obj = bpy.context.scene.name\n"
"\n"
"# Using 'Blender Game'\n"
"bpy.context.scene.render.engine = 'BLENDER_GAME'\n"
"\n"
"# Clear Scene\n"
"for ob in bpy.data.objects:\n"
" if ob.type != 'LAMP' and ob.type != 'CAMERA':\n"
" bpy.context.scene.objects.unlink(ob)\n"
" bpy.data.objects.remove(ob)\n"
"\n"
"actor_data = bpy.context.scene.hecl_sact_data\n",
"from mathutils import Vector\n"
"bpy.context.scene.name = '%s'\n"
"bpy.context.scene.hecl_mesh_obj = bpy.context.scene.name\n"
"\n"
"# Using 'Blender Game'\n"
"bpy.context.scene.render.engine = 'BLENDER_GAME'\n"
"\n"
"# Clear Scene\n"
"for ob in bpy.data.objects:\n"
" if ob.type != 'LAMP' and ob.type != 'CAMERA':\n"
" bpy.context.scene.objects.unlink(ob)\n"
" bpy.data.objects.remove(ob)\n"
"\n"
"actor_data = bpy.context.scene.hecl_sact_data\n"
"arm_obj = None\n",
pakRouter.getBestEntryName(entry).c_str());
std::unordered_set<typename PAKRouter::IDType> cinfsDone;
@@ -90,7 +130,7 @@ bool ReadANCSToBlender(hecl::blender::Connection& conn,
{
/* Provide data to add-on */
os.format("actor_subtype = actor_data.subtypes.add()\n"
"actor_subtype.name = '%s'\n\n",
"actor_subtype.name = '%s'\n\n",
info.name.c_str());
/* Build CINF if needed */
@@ -111,7 +151,8 @@ bool ReadANCSToBlender(hecl::blender::Connection& conn,
os << "actor_subtype.linked_armature = arm_obj.name\n";
/* Link CMDL */
const typename PAKRouter::EntryType* cmdlE = pakRouter.lookupEntry(info.cmdl, nullptr, true, true);
const typename PAKRouter::EntryType* cmdlE =
pakRouter.lookupEntry(info.cmdl, nullptr, true, false);
if (cmdlE)
{
hecl::ProjectPath cmdlPath = pakRouter.getWorking(cmdlE);
@@ -130,10 +171,11 @@ bool ReadANCSToBlender(hecl::blender::Connection& conn,
for (const auto& overlay : info.overlays)
{
os << "overlay = actor_subtype.overlays.add()\n";
os.format("overlay.name = '%s'\n", overlay.first.toString().c_str());
os.format("overlay.name = '%s'\n", overlay.first.c_str());
/* Link CMDL */
const typename PAKRouter::EntryType* cmdlE = pakRouter.lookupEntry(overlay.second.first, nullptr, true, true);
const typename PAKRouter::EntryType* cmdlE =
pakRouter.lookupEntry(overlay.second.first, nullptr, true, false);
if (cmdlE)
{
hecl::ProjectPath cmdlPath = pakRouter.getWorking(cmdlE);
@@ -149,6 +191,53 @@ bool ReadANCSToBlender(hecl::blender::Connection& conn,
}
}
}
/* Link attachments */
for (auto it = attRange.first; it != attRange.second; ++it)
{
os << "attachment = actor_data.attachments.add()\n";
os.format("attachment.name = '%s'\n", it->second.second.c_str());
auto cinfid = it->second.first.first;
auto cmdlid = it->second.first.second;
if (cinfid)
{
/* Build CINF if needed */
if (cinfsDone.find(cinfid) == cinfsDone.end())
{
typename ANCSDNA::CINFType cinf;
pakRouter.lookupAndReadDNA(cinfid, cinf);
cinf.sendCINFToBlender(os, cinfid);
if (cinfsDone.empty())
{
firstName = ANCSDNA::CINFType::GetCINFArmatureName(cinfid);
firstCinf = cinf;
}
cinfsDone.insert(cinfid);
}
else
os.format("arm_obj = bpy.data.objects['CINF_%s']\n", cinfid.toString().c_str());
os << "attachment.linked_armature = arm_obj.name\n";
}
/* Link CMDL */
const typename PAKRouter::EntryType* cmdlE =
pakRouter.lookupEntry(cmdlid, nullptr, true, false);
if (cmdlE)
{
hecl::ProjectPath cmdlPath = pakRouter.getWorking(cmdlE);
os.linkBlend(cmdlPath.getAbsolutePathUTF8().data(),
pakRouter.getBestEntryName(*cmdlE).data(), true);
/* Attach CMDL to CINF */
os << "if obj.name not in bpy.context.scene.objects:\n"
" bpy.context.scene.objects.link(obj)\n"
"obj.parent = arm_obj\n"
"obj.parent_type = 'ARMATURE'\n"
"attachment.linked_mesh = obj.name\n\n";
}
}
}
{
@@ -160,7 +249,7 @@ bool ReadANCSToBlender(hecl::blender::Connection& conn,
hecl::blender::PyOutStream os = conn.beginPythonOut(true);
os << "import bpy\n"
"actor_data = bpy.context.scene.hecl_sact_data\n";
"actor_data = bpy.context.scene.hecl_sact_data\n";
/* Get animation primitives */
std::map<atUint32, AnimationResInfo<typename PAKRouter::IDType>> animResInfo;