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HUD rendering bug fixes

This commit is contained in:
Jack Andersen
2018-01-05 20:50:42 -10:00
parent a78c4c6b36
commit 168fab6b14
47 changed files with 254 additions and 120 deletions

View File

@@ -98,7 +98,7 @@ void CPauseScreenBlur::Update(float dt, const CStateManager& stateMgr, bool b)
void CPauseScreenBlur::Draw(const CStateManager&) const
{
const_cast<CCameraBlurPass&>(x1c_camBlur).Draw();
const_cast<CCameraBlurPass&>(x1c_camBlur).Draw(true);
float t = std::fabs(x18_blurAmt);
if (x1c_camBlur.GetCurrType() != EBlurType::NoBlur)
{