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Implement remaining CStateManager stubs

This commit is contained in:
Jack Andersen
2017-03-31 09:51:40 -10:00
parent 2530163a8c
commit 1731cae418
23 changed files with 317 additions and 90 deletions

View File

@@ -118,7 +118,7 @@ void CActorModelParticles::AddStragglersToRenderer(const CStateManager& mgr)
if (!area->IsPostConstructed())
continue;
CGameArea::EOcclusionState occState = area->GetPostConstructed()->x10dc_occlusionState;
if (occState == CGameArea::EOcclusionState::NotOccluded)
if (occState == CGameArea::EOcclusionState::Occluded)
continue;
}
if (mgr.GetObjectById(item.x0_id) &&