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CScriptMazeNode: Make use of std::array where applicable

Same behavior, stronger typing.
This commit is contained in:
Lioncash
2020-04-12 15:23:26 -04:00
parent c84f430852
commit 175502cb0d
2 changed files with 8 additions and 6 deletions

View File

@@ -1,5 +1,6 @@
#pragma once
#include <array>
#include <string_view>
#include "Runtime/RetroTypes.hpp"
@@ -9,7 +10,7 @@
namespace urde {
class CScriptMazeNode : public CActor {
static u32 sMazeSeeds[300];
static std::array<u32, 300> sMazeSeeds;
s32 xe8_;
s32 xec_;
s32 xf0_;