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Implement CGameOptionsTouchBar
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@@ -610,6 +610,7 @@ void CBooModel::UpdateUniformData(const CModelFlags& flags,
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lightingOut.colorRegs[0] = flags.regColors[0];
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lightingOut.colorRegs[1] = flags.regColors[1];
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lightingOut.colorRegs[2] = flags.regColors[2];
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lightingOut.mulColor = flags.color;
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lightingOut.fog = CGraphics::g_Fog;
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}
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