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Implement CGameOptionsTouchBar
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@@ -4,9 +4,17 @@ namespace urde
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{
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CFrontEndUITouchBar::~CFrontEndUITouchBar() {}
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void CFrontEndUITouchBar::SetPhase(EPhase ph) {}
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void CFrontEndUITouchBar::SetPhase(EPhase ph) { m_phase = ph; }
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CFrontEndUITouchBar::EPhase CFrontEndUITouchBar::GetPhase() { return m_phase; }
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void CFrontEndUITouchBar::SetFileSelectPhase(const SFileSelectDetail details[3],
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bool eraseGame, bool galleryActive) {}
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bool eraseGame, bool galleryActive)
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{ m_phase = EPhase::FileSelect; }
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void CFrontEndUITouchBar::SetNoCardSelectPhase(bool galleryActive)
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{ m_phase = EPhase::NoCardSelect; }
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void CFrontEndUITouchBar::SetFusionBonusPhase(bool fusionSuitActive)
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{ m_phase = EPhase::FusionBonus; }
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void CFrontEndUITouchBar::SetStartOptionsPhase(bool normalBeat)
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{ m_phase = EPhase::StartOptions; }
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CFrontEndUITouchBar::EAction CFrontEndUITouchBar::PopAction() { return EAction::None; }
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#ifndef __APPLE__
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