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More GuiSys stubs
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@@ -145,7 +145,8 @@ public:
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CGameArchitectureSupport()
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: m_audioSys(0,0,0,0,0),
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m_inputGenerator(0.0f /*g_tweakPlayer->GetLeftLogicalThreshold()*/,
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0.0f /*g_tweakPlayer->GetRightLogicalThreshold()*/)
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0.0f /*g_tweakPlayer->GetRightLogicalThreshold()*/),
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m_guiSys(*g_ResFactory, *g_SimplePool, CGuiSys::EUsageMode::Zero)
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{
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m_inputGenerator.startScanning();
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}
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