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Refactor GuiSys (remove general logic handling)

This commit is contained in:
Jack Andersen
2016-12-15 12:37:34 -10:00
parent 6b765838a7
commit 19a371c931
54 changed files with 446 additions and 2642 deletions

View File

@@ -25,15 +25,6 @@ CGuiSys* g_GuiSys = nullptr;
CTextExecuteBuffer* g_TextExecuteBuf = nullptr;
CTextParser* g_TextParser = nullptr;
void CGuiSys::AddFactories(EUsageMode /* mode */)
{
x8_factoryMgr.m_factories.clear();
}
void CGuiSys::LoadWidgetFunctions()
{
}
CGuiWidget* CGuiSys::CreateWidgetInGame(FourCC type, CInputStream& in, CGuiFrame* frame)
{
switch (type)
@@ -74,62 +65,12 @@ CGuiWidget* CGuiSys::CreateWidgetInGame(FourCC type, CInputStream& in, CGuiFrame
}
CGuiSys::CGuiSys(IFactory& resFactory, CSimplePool& resStore, EUsageMode mode)
: x0_resFactory(resFactory), x4_resStore(resStore), x2c_mode(mode),
x38_frameFactoryParams(new TObjOwnerParam<CGuiResFrameData>(CGuiResFrameData(*this))),
x30_textExecuteBuf(new CTextExecuteBuffer()),
x34_textParser(new CTextParser(resStore)),
x40_constructTime(std::chrono::steady_clock::now())
: x0_resFactory(resFactory), x4_resStore(resStore), x8_mode(mode),
xc_textExecuteBuf(new CTextExecuteBuffer()),
x10_textParser(new CTextParser(resStore))
{
AddFactories(mode);
LoadWidgetFunctions();
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::DPadUpInst,
CGuiAutoRepeatData(EPhysicalControllerID::DPadUpInst, EPhysicalControllerID::DPadUp)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::DPadRightInst,
CGuiAutoRepeatData(EPhysicalControllerID::DPadRightInst, EPhysicalControllerID::DPadRight)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::DPadDownInst,
CGuiAutoRepeatData(EPhysicalControllerID::DPadDownInst, EPhysicalControllerID::DPadDown)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::DPadLeftInst,
CGuiAutoRepeatData(EPhysicalControllerID::DPadLeftInst, EPhysicalControllerID::DPadLeft)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::LeftStickRightInst,
CGuiAutoRepeatData(EPhysicalControllerID::LeftStickRightInst, EPhysicalControllerID::LeftStickRight)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::LeftStickDownInst,
CGuiAutoRepeatData(EPhysicalControllerID::LeftStickDownInst, EPhysicalControllerID::LeftStickDown)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::LeftStickLeftInst,
CGuiAutoRepeatData(EPhysicalControllerID::LeftStickLeftInst, EPhysicalControllerID::LeftStickLeft)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::RightStickUpInst,
CGuiAutoRepeatData(EPhysicalControllerID::RightStickUpInst, EPhysicalControllerID::RightStickUp)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::RightStickRightInst,
CGuiAutoRepeatData(EPhysicalControllerID::RightStickRightInst, EPhysicalControllerID::RightStickRight)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::RightStickDownInst,
CGuiAutoRepeatData(EPhysicalControllerID::RightStickDownInst, EPhysicalControllerID::RightStickDown)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::RightStickLeftInst,
CGuiAutoRepeatData(EPhysicalControllerID::RightStickLeftInst, EPhysicalControllerID::RightStickLeft)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::LeftUpInst,
CGuiAutoRepeatData(EPhysicalControllerID::LeftUpInst, EPhysicalControllerID::LeftUp)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::LeftRightInst,
CGuiAutoRepeatData(EPhysicalControllerID::LeftRightInst, EPhysicalControllerID::LeftRight)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::LeftDownInst,
CGuiAutoRepeatData(EPhysicalControllerID::LeftDownInst, EPhysicalControllerID::LeftDown)));
x18_repeatMap.emplace(std::make_pair(EPhysicalControllerID::LeftLeftInst,
CGuiAutoRepeatData(EPhysicalControllerID::LeftLeftInst, EPhysicalControllerID::LeftLeft)));
g_TextExecuteBuf = x30_textExecuteBuf.get();
g_TextParser = x34_textParser.get();
g_TextExecuteBuf = xc_textExecuteBuf.get();
g_TextParser = x10_textParser.get();
}
}