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Refactor GuiSys (remove general logic handling)
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@@ -100,8 +100,8 @@ class CGuiTextSupport
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std::list<u8> x2f0_;
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u32 x300_ = 0;
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u32 x304_ = 0;
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u32 x308_ = 0;
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u32 x304_scanCounter = 0;
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bool x308_scanFlag = false;
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public:
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CGuiTextSupport(ResId fontId, const CGuiTextProperties& props,
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@@ -119,8 +119,8 @@ public:
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void SetOutlineColor(const zeus::CColor& col);
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void SetFontColor(const zeus::CColor& col);
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void AddText(const std::wstring& str);
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void SetText(const std::wstring& str);
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void SetText(const std::string& str);
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void SetText(const std::wstring& str, bool scanFlag=false); // Flag set for scan write effect
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void SetText(const std::string& str, bool scanFlag=false);
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bool GetIsTextSupportFinishedLoading() const;
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};
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