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Update ScriptObject DNAs to match known values

This commit is contained in:
2019-07-19 01:30:11 -07:00
parent cdf9545de4
commit 1a9ca77603
39 changed files with 245 additions and 238 deletions

View File

@@ -10,15 +10,15 @@ struct AreaAttributes : IScriptObject {
AT_DECL_DNAV
enum class EWeatherType : atUint32 { None, Snow, Rain };
Value<atUint32> unknown1;
Value<atUint32> load; /* 0 causes the loader to bail and return null */
Value<bool> skyboxEnabled;
Value<EWeatherType> weather;
Value<float> unknown2;
Value<float> unknown3;
Value<float> unknown4;
Value<float> unknown5;
Value<float> envFxDensity;
Value<float> thermalHeat;
Value<float> xrayFogDistance;
Value<float> worldLightingLevel;
UniqueID32 skybox;
Value<atUint32> unknown6;
Value<atUint32> phazonType;
void gatherDependencies(std::vector<hecl::ProjectPath>& pathsOut, std::vector<hecl::ProjectPath>& lazyOut) const {
g_curSpec->flattenDependencies(skybox, pathsOut);