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Various movement and HUD bug fixes
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@@ -126,7 +126,6 @@ class CSamusHud
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u32 x2d4_totalEnergyTanks = 0;
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u32 x2d8_missileAmount = 0;
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u32 x2dc_missileCapacity = 0;
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rstl::reserved_vector<SCachedHudLight, 3> x340_lights;
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union
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{
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