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RuntimeCommon: Normalize cpp inclusions

Normalizes the headers for the cpp files in the RuntimeCommon target.
Now all headers and source files within the RuntimeCommon/RuntimeCommonB
targets are normalized and consistent with one another.
This commit is contained in:
Lioncash
2020-01-15 07:07:48 -05:00
parent 677687f228
commit 1cb289f243
195 changed files with 1310 additions and 1027 deletions

View File

@@ -1,18 +1,19 @@
#include "CCharacterFactory.hpp"
#include "CAnimCharacterSet.hpp"
#include "CSimplePool.hpp"
#include "CTransitionDatabaseGame.hpp"
#include "CAnimationDatabaseGame.hpp"
#include "CAnimationManager.hpp"
#include "CTransitionManager.hpp"
#include "CRandom16.hpp"
#include "CPrimitive.hpp"
#include "CAnimData.hpp"
#include "CAdditiveAnimPlayback.hpp"
#include "GameGlobalObjects.hpp"
#include "CParticleGenInfo.hpp"
#include "Graphics/CSkinnedModel.hpp"
#include "Character/CCharLayoutInfo.hpp"
#include "Runtime/Character/CCharacterFactory.hpp"
#include "Runtime/CRandom16.hpp"
#include "Runtime/CSimplePool.hpp"
#include "Runtime/GameGlobalObjects.hpp"
#include "Runtime/Character/CAdditiveAnimPlayback.hpp"
#include "Runtime/Character/CAnimCharacterSet.hpp"
#include "Runtime/Character/CAnimData.hpp"
#include "Runtime/Character/CAnimationDatabaseGame.hpp"
#include "Runtime/Character/CAnimationManager.hpp"
#include "Runtime/Character/CCharLayoutInfo.hpp"
#include "Runtime/Character/CParticleGenInfo.hpp"
#include "Runtime/Character/CPrimitive.hpp"
#include "Runtime/Character/CTransitionDatabaseGame.hpp"
#include "Runtime/Character/CTransitionManager.hpp"
#include "Runtime/Graphics/CSkinnedModel.hpp"
namespace urde {