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Additional CPlayerGun implementations; downcast macro for tweak pointers
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@@ -8,7 +8,7 @@ namespace DataSpec
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namespace DNAMP1
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{
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struct CTweakPlayerControl : ITweakPlayerControl
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struct CTweakPlayerControl final : ITweakPlayerControl
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{
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DECL_YAML
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Vector<atUint32, DNA_COUNT(67)> m_mappings;
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