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Conform HLSL shaders
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@@ -34,7 +34,7 @@ static uint32_t ParseTag(const char16_t* str)
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for (i=0 ; i<8 && str[i] ; ++i)
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parseStr[i] = str[i];
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parseStr[i] = '\0';
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return strtol(parseStr, nullptr, 16);
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return strtoul(parseStr, nullptr, 16);
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}
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static std::u16string::const_iterator SkipCommas(std::u16string& ret,
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