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RuntimeCommonB: Use the override specifier where applicable

Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
This commit is contained in:
Lioncash
2019-08-09 08:45:18 -04:00
parent 5acf9ecbcf
commit 2059535b55
144 changed files with 1011 additions and 999 deletions

View File

@@ -37,8 +37,8 @@ class CStaticAudioPlayer {
struct AudioVoiceCallback : boo::IAudioVoiceCallback {
CStaticAudioPlayer& m_parent;
void preSupplyAudio(boo::IAudioVoice&, double) {}
size_t supplyAudio(boo::IAudioVoice& voice, size_t frames, int16_t* data) {
void preSupplyAudio(boo::IAudioVoice&, double) override {}
size_t supplyAudio(boo::IAudioVoice& voice, size_t frames, int16_t* data) override {
if (m_parent.IsReady()) {
m_parent.x38_dvdRequests.clear();
m_parent.Decode(data, frames);