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RuntimeCommonB: Use the override specifier where applicable
Applies the override keyword where applicable to indicate visually where member function overriding is occurring. This only targets the RuntimeCommonB target as a starting point, which resolves around 900+ cases where the keyword could be used.
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@@ -10,8 +10,8 @@ class CPlayMovieBase : public CIOWin {
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public:
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CPlayMovieBase(const char* iowName, const char* path) : CIOWin(iowName), x18_moviePlayer(path, 0.0, false, false) {}
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EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) { return EMessageReturn::Normal; }
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void Draw() const {}
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EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&) override { return EMessageReturn::Normal; }
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void Draw() const override {}
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};
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} // namespace urde
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