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RuntimeCommonB: Use the override specifier where applicable

Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
This commit is contained in:
Lioncash
2019-08-09 08:45:18 -04:00
parent 5acf9ecbcf
commit 2059535b55
144 changed files with 1011 additions and 999 deletions

View File

@@ -35,7 +35,7 @@ private:
public:
CGuiSliderGroup(const CGuiWidgetParms& parms, float a, float b, float c, float d);
FourCC GetWidgetTypeID() const { return FOURCC('SLGP'); }
FourCC GetWidgetTypeID() const override { return FOURCC('SLGP'); }
EState GetState() const { return xf0_state; }
void SetSelectionChangedCallback(std::function<void(CGuiSliderGroup*, float)>&& func);
@@ -51,13 +51,13 @@ public:
void SetCurVal(float cur);
float GetGurVal() const { return xc0_roundedCurVal; }
bool TestCursorHit(const zeus::CMatrix4f& vp, const zeus::CVector2f& point) const;
bool TestCursorHit(const zeus::CMatrix4f& vp, const zeus::CVector2f& point) const override;
void ProcessUserInput(const CFinalInput& input);
void Update(float dt);
void ProcessUserInput(const CFinalInput& input) override;
void Update(float dt) override;
bool AddWorkerWidget(CGuiWidget* worker);
CGuiWidget* GetWorkerWidget(int id) const;
bool AddWorkerWidget(CGuiWidget* worker) override;
CGuiWidget* GetWorkerWidget(int id) const override;
static std::shared_ptr<CGuiWidget> Create(CGuiFrame* frame, CInputStream& in, CSimplePool* sp);
};