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RuntimeCommonB: Use the override specifier where applicable
Applies the override keyword where applicable to indicate visually where member function overriding is occurring. This only targets the RuntimeCommonB target as a starting point, which resolves around 900+ cases where the keyword could be used.
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@@ -52,19 +52,19 @@ public:
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float rateCamDistRangeFarRate, bool combatVisorVisible, bool thermalVisorVisible, bool xrayVisorVisible,
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const CLightParameters& lParms, bool dieWhenSystemsDone);
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void Accept(IVisitor& visitor);
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
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void PreRender(CStateManager&, const zeus::CFrustum&);
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void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const;
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void Render(const CStateManager&) const;
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void Think(float, CStateManager&);
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bool CanRenderUnsorted(const CStateManager&) const { return false; }
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void SetActive(bool active) {
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void PreRender(CStateManager&, const zeus::CFrustum&) override;
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void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const override;
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void Render(const CStateManager&) const override;
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void Think(float, CStateManager&) override;
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bool CanRenderUnsorted(const CStateManager&) const override { return false; }
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void SetActive(bool active) override {
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CActor::SetActive(active);
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xe7_29_drawEnabled = true;
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}
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void CalculateRenderBounds();
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zeus::CAABox GetSortingBounds(const CStateManager&) const;
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void CalculateRenderBounds() override;
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zeus::CAABox GetSortingBounds(const CStateManager&) const override;
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bool AreBothSystemsDeleteable();
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static void ResetParticleCounts() {
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g_NumParticlesUpdating = 0;
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