mirror of
https://github.com/AxioDL/metaforce.git
synced 2025-12-09 15:47:46 +00:00
RuntimeCommonB: Use the override specifier where applicable
Applies the override keyword where applicable to indicate visually where member function overriding is occurring. This only targets the RuntimeCommonB target as a starting point, which resolves around 900+ cases where the keyword could be used.
This commit is contained in:
@@ -59,12 +59,12 @@ public:
|
||||
const CDamageVulnerability& dVuln, const CActorParameters& aParams, bool loop, bool active,
|
||||
u32 flags, CPlayerState::EBeamId beam);
|
||||
|
||||
void Think(float, CStateManager&);
|
||||
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
|
||||
void SetActive(bool active);
|
||||
void PreRender(CStateManager&, const zeus::CFrustum&);
|
||||
void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const;
|
||||
void Render(const CStateManager& mgr) const;
|
||||
void Think(float, CStateManager&) override;
|
||||
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
|
||||
void SetActive(bool active) override;
|
||||
void PreRender(CStateManager&, const zeus::CFrustum&) override;
|
||||
void AddToRenderer(const zeus::CFrustum&, const CStateManager&) const override;
|
||||
void Render(const CStateManager& mgr) const override;
|
||||
void TouchModels(const CStateManager& mgr) const;
|
||||
};
|
||||
} // namespace urde
|
||||
|
||||
Reference in New Issue
Block a user