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RuntimeCommonB: Use the override specifier where applicable

Applies the override keyword where applicable to indicate visually where
member function overriding is occurring. This only targets
the RuntimeCommonB target as a starting point, which resolves around
900+ cases where the keyword could be used.
This commit is contained in:
Lioncash
2019-08-09 08:45:18 -04:00
parent 5acf9ecbcf
commit 2059535b55
144 changed files with 1011 additions and 999 deletions

View File

@@ -30,9 +30,9 @@ public:
float revStdMix, float revStdTime, float revStdDamping, float revStdPreDelay, bool delay,
u32 delayL, u32 delayR, u32 delayS, u32 feedbackL, u32 feedbackR, u32 feedbackS, u32 outputL,
u32 outputR, u32 outputS);
void Think(float dt, CStateManager& stateMgr);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
void Accept(IVisitor& visitor);
void Think(float dt, CStateManager& stateMgr) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr) override;
void Accept(IVisitor& visitor) override;
void EnableAuxCallbacks();
static void DisableAuxCallbacks();