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RuntimeCommonB: Use the override specifier where applicable
Applies the override keyword where applicable to indicate visually where member function overriding is occurring. This only targets the RuntimeCommonB target as a starting point, which resolves around 900+ cases where the keyword could be used.
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@@ -44,8 +44,8 @@ public:
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const zeus::CVector3f&, CAssetId, const zeus::CVector3f&, CAssetId, const zeus::CVector3f&,
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bool, u16, u8, u8);
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void Accept(IVisitor&);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr);
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void Accept(IVisitor&) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
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void StartTransition(CStateManager&);
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};
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} // namespace urde
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