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Initial CPathCamera imps
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@@ -31,6 +31,9 @@ public:
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void UpdateSplineLength() { x44_length = CalculateSplineLength(); }
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zeus::CTransform GetInterpolatedSplinePointByLength(float pos) const;
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zeus::CVector3f GetInterpolatedSplinePointByTime(float time, float range) const;
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float FindClosestLengthAlongSpline(float time, const zeus::CVector3f& p);
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s32 GetSize() const { return x4_positions.size(); }
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float GetLength() const { return x44_length; }
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};
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}
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