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CAutoMapper: Use std::array where applicable
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@@ -1,5 +1,6 @@
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#pragma once
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#include <array>
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#include <list>
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#include <memory>
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#include <optional>
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@@ -144,7 +145,7 @@ private:
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u32 x9c_worldIdx = 0;
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TAreaId xa0_curAreaId;
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TAreaId xa4_otherAreaId;
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SAutoMapperRenderState xa8_renderStates[3]; // xa8, x104, x160; current, next, prev
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std::array<SAutoMapperRenderState, 3> xa8_renderStates; // xa8, x104, x160; current, next, prev
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EAutoMapperState x1bc_state = EAutoMapperState::MiniMap;
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EAutoMapperState x1c0_nextState = EAutoMapperState::MiniMap;
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float x1c4_interpDur = 0.f;
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