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MSVC & zeus fixes; update hecl-gui
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@@ -5,10 +5,10 @@
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#include "Runtime/CRandom16.hpp"
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#include "Runtime/CToken.hpp"
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#include "Runtime/GCNTypes.hpp"
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#include "Runtime/Character/CTransitionDatabaseGame.hpp"
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namespace urde {
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class CSimplePool;
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class CTransitionDatabaseGame;
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struct CAnimSysContext {
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TToken<CTransitionDatabaseGame> x0_transDB;
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