2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 06:27:43 +00:00

Initial collision testing and CStateManager work

This commit is contained in:
Jack Andersen
2017-03-30 12:36:18 -10:00
parent a0549cd82b
commit 2530163a8c
38 changed files with 1056 additions and 263 deletions

View File

@@ -24,7 +24,7 @@ CIOWin::EMessageReturn CAudioStateWin::OnMessage(const CArchitectureMessage& msg
else if (msgType == EArchMsgType::QuitGameplay)
{
if (g_GameState->GetWorldTransitionManager()->GetTransType() == CWorldTransManager::ETransType::Disabled ||
m->GetFlowState() != EFlowState::Zero)
m->GetFlowState() != EFlowState::None)
{
CSfxManager::SetChannel(CSfxManager::ESfxChannels::Default);
CSfxManager::KillAll(CSfxManager::ESfxChannels::Game);