2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 09:47:43 +00:00

Upside-down OpenGL reflection fix

This commit is contained in:
Jack Andersen
2018-10-18 13:55:59 -10:00
parent 290c79b57e
commit 27ca93178a
4 changed files with 29 additions and 13 deletions

View File

@@ -729,7 +729,7 @@ CBooRenderer::CBooRenderer(IObjectStore& store, IFactory& resFac)
GenerateFogVolumeRampTex(ctx);
GenerateSphereRampTex(ctx);
m_ballShadowId = ctx.newRenderTexture(m_ballShadowIdW, m_ballShadowIdH, boo::TextureClampMode::Repeat, 1, 0);
x14c_reflectionTex = ctx.newRenderTexture(256, 256, boo::TextureClampMode::Repeat, 1, 0);
x14c_reflectionTex = ctx.newRenderTexture(256, 256, boo::TextureClampMode::ClampToBlack, 1, 0);
GenerateScanLinesVBO(ctx);
return true;
} BooTrace);