2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-09 13:07:42 +00:00

Initial PlayerLoadout structure

This commit is contained in:
2021-05-30 22:14:07 -07:00
parent 201d5c5423
commit 27f25223fb
4 changed files with 28 additions and 1 deletions

View File

@@ -6,6 +6,7 @@
#include "RetroTypes.hpp"
#include "Runtime/World/CActor.hpp"
#include "Runtime/World/CEntity.hpp"
#include "Runtime/ImGuiPlayerLoadouts.hpp"
#include "hecl/CVarCommons.hpp"
#include "hecl/CVarManager.hpp"
@@ -33,6 +34,7 @@ class ImGuiConsole {
public:
static std::set<TUniqueId> inspectingEntities;
static std::array<ImGuiEntityEntry, 1024> entities;
static ImGuiPlayerLoadouts loadouts;
ImGuiConsole(hecl::CVarManager& cvarMgr, hecl::CVarCommons& cvarCommons)
: m_cvarMgr(cvarMgr), m_cvarCommons(cvarCommons) {}